writing the story, producing the game, and even designing its characters. Sandra 'Sachka' Duvall’s first major writing role for a video game came in Cyanide Studios' Styx: Master of Shadows.
To achieve this emotional and intellectual player agency, video game developers rely on professional game and quest writers ... stories within the larger story, must transform the player.
New adventure games you can play on the couch next to a friend are vanishingly rare, but Josef Fares has the genre dialled in ...