Considering The Legend of Zelda's love for time travel and its turn to an open-world format, it should implement some classic ...
If a future Legend of Zelda game were to implement one mechanic, it would be an innovative way to blend nostalgia with modern ...
There wasn’t much direction in The Legend of Zelda. A player was simply given a sword by an old man at the start of the game, who said, “It’s dangerous to go alone! Take this.”.