including game mechanics, design, programming, user-testing, analysis, and team organization. Builds on concepts and processes learned in ATLS 4040/5040. Reinforces game design principles through ...
Fundamental concepts of software for computer games and other simulation-based media. Topics will include game design (selecting rules, resources, and player objectives), 2D and 3D game programming, ...
The video games industry, which includes game programming and design careers, continues to expand. The demand for multimedia artists and animators is growing as users seek more sophisticated ...