Hugo Martin and the team at iD have put out a video titled DOOM: The Dark Ages – The Art of Slaying. It’s a short video and this episode is focused on the game’s enemy design. In this first ...
"It's like a classic piece of art. It's like a painter going to a museum ... maze feeling is something they tried to capture in The Dark Ages as opposed to Eternal's fast moving bullets, saying ...
The Dark Ages. "It's like a classic piece of art," game director Hugo Martin says in the latest issue of Edge Magazine. "It's like a painter going to a museum and studying the Norman Rockwell ...