COMP_SCI 214, plus at least one of COMP_SCI 322, COMP_SCI 343, COMP_SCI 348, or COMP_SCI 351 Fundamentals of computer game design. Topics include: Plot, narrative and character, simulation for ...
Fundamental concepts of software for computer games and other simulation-based media. Topics will include game design (selecting rules, resources, and player objectives), 2D and 3D game programming, ...
The Princeton Review®â€”the education services company known for its school rankings in dozens of categories—today reported its ...
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